A downloadable asset pack for Windows

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This extension is useful for handling input in GameMaker: Studio, especially in games with top-down movement. This is a modified version of HeartBeast's method from his "Make an RPG" tutorial series on YouTube. It's a great series that can teach you a lot about using GameMaker: Studio. It also shows how you can create and/or utilize this input handler. My script has more functions than his in order to handle more situations, like menus. The main reason I made this is because it allows keyboard AND controller support at the same time, unlike the setup from the "Make an RPG" tutorials.

It's kind of messy, but fairly well commented (I think so, anyway). I am willing to support this extension if you use it. There are only 3 things included in the extension: a script to get the input, an input control object that should be added to the first scene loaded (it's persistent), and a basic README. The new example project has other sprites, objects, and rooms to show you how to use the extension.


UPDATE 2016-07-15

The download has an updated extension (an actual gmez extension) that can be imported into your existing project. There is also an example project with objects included to show how to use the extension. Enjoy!

More information

Published104 days ago
Release date104 days ago
AuthorDigitalhead Games
TagsController, GameMaker, gamepad
Asset licenseCreative Commons Zero v1.0 Universal
Average durationA few seconds
InputsKeyboard, Gamepad (any)


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Click download now to get access to the following files:

Digitalhead's GMS Input Handler (With example project) 14 kB

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